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SUMMARY:Vortrag von Prof. Dr. Martin Roth
DTSTART;TZID=Europe/Berlin:20220117T091500
DTEND;TZID=Europe/Berlin:20220117T104500
DTSTAMP:20260408T210029Z
UID:2037865ac97a4f22b589cd05d60a753f@www.ioa.uni-bonn.de
CATEGORIES:AIK,IOA
CREATED:20211117T094019Z
DESCRIPTION:Over the last decades\, videogames have developed into a trans
 regionally successful entertainment medium and increasingly recognized spa
 ce of cultural and artistic expression. But in what ways are they also spa
 ces\nof political imagination and play? In this presentation\, I will revi
 sit the development of gaming culture in Japan\, starting with early arcad
 e machine\, and gradually diversifying into so-called AAA titles\, indie g
 ames\, social games\, and games as services\, which finally have radically
  changed the concept of a game work. Considering a range of examples\, I s
 uggest that the location of play has shifted from games\, to other\ndigita
 l spaces.
LAST-MODIFIED:20250905T232154Z
URL:https://www.ioa.uni-bonn.de/aik/de/nachrichten/vortrag-von-prof-dr-mar
 tin-roth
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TZID:Europe/Berlin
X-LIC-LOCATION:Europe/Berlin
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DTSTART:20211031T020000
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TZOFFSETFROM:+0200
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